I have a contact in an anthropology department with an impressive collection of Hominid skulls. I spent the morning making two small plasticine skulls for reference. I discovered it is quite hard to go from three-dee to two-dee and back again and not lose crucial curves. So these small examples will become plaster and then I will refer to them to make bigger versions. I’m trying to get an exactness in some skulls, but in others work on this process of rebuilding from fragments of a thing that was never whole. Today I realised something peculiar about skulls; they look like helmets, they act like helmets, but they are under your skin.